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What We're Focusing On - August 2026

Hey House Leaders!

The August roadmap is here! We’re excited to share what’s happening behind the scenes as we continue to shape the world of Game of Thrones: Legends together. Below, you’ll find a breakdown of our primary goals, an inside look at our current priorities, and an update on the features we’ve been working on since our last update.

Our Current Goals

  • Performance: Improving game stability and gameplay experience, especially focusing on reducing bugs in gameplay and in Alliance Wars.

  • Events: Making adjustments to event tuning and featured champions in order to reward a more diverse playing style.

  • Economy & Progression: Monitoring the permanent and event stores to get you the best possible offers that enhance your gameplay.

  • Player Experience: Increasing the player experience and quality of life.

What We’re Focusing On

Current Focus

  • The new and improved Alliance Legendary Assault is undergoing tech testing and is expected to go live very soon! You can read more about how the feature works here:  LINK.

  • We have finalized new abilities for certain champions that introduce a new targeting mechanic to combat. This system expands tactical options by allowing characters to directly target adjacent enemies during battle.

  • Finalizing the implementation of a webstore which would allow you to purchase in-game items from an official game website.

  • We are working on making the summoning of champions more targeted so we ensure your resources are used in a more meaningful way. 

Upcoming Focus

  • The team has started work on an all-new event featuring fresh gameplay mechanics designed for your enjoyment.

  • We are reviewing champion ability data based on community feedback to ensure these mechanics provide a balanced and rewarding combat experience.

  • We are looking into redoing the onboarding experience for new players so they enjoy a simpler and more guided start to the game in order to make the introduction to the game as smooth as possible.

Exploring

  • We are ideating on reworking factions to make them broader so more champions feel useful across all game modes which means regrouping smaller factions in new, bigger ones. More information to follow in a separate post on the website in due time.

  • We have started ideating on a potential new PvP mode in order to enhance the competitive nature of the game and ensure we are introducing new and fresh game features for players to enjoy.

Released or Update from last month

  • Rebalanced the skill book economy to make sure players can upgrade skills at a quicker pace. We are assessing upgrade frequency and may make necessary corrections if needed.

  • Rebalancing the iconic material economy so players have the optimal amount of resources to upgrade their iconic items.

  • Introduced more food rewards to be gained from the campaign levels.

Notes: This roadmap is not a promise or guarantee. Features and priorities are subject to change.